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Maya 3d car modeling tutorial
Maya 3d car modeling tutorial











With the left curve selected, right click on the curve and select curve point and click where the X is (or there is a meeting point between the two curves.) Go to Edit Curves - Detach Curve, repeat this 3 more times 5: Boundary This will be the foundation of your model 4: Detached and Rebuild Curves

maya 3d car modeling tutorial

*** Please spend some time making these curves as accurate as you can. It doesn't really matter because later curves can be rebuilt to attach or detach. The curves can be built as solid curves or different segments. I use this script Copy and paste in your Script editor and then save on as shelf button string $sel int $temp int $value $sel = `ls -sl -dag -ap -typ surfaceShape` for ($obj in $sel)} $temp = `displaySurface -q -xRay $obj` $value=$temp if($value=1) displaySurface -xRay 0 $obj else displaySurface -xRay 1 $obj: } 3: Layout The CurvesĬlick to image above to download blueprints To start laying out the curves just follow the cars contour draw as many curves you can see some you will actually use and others will help you as a guideline. That way if I want I can see some part in a wire frame, a smooth or an X ray. I personally like to map them in the planes of the same dimension of the picture. Many people like to use cameras for the projection on images. At the beginning of the tutorial I will assumed that you don't know where the tools are, but as we progress it will get more direct and hands on 2: Placing Pictures Reference During the fourth and fifth tutorials we will go over how to build the interior, tires and rims. The second and third tutorial will concentrate on adding detail. In the first tutorial you will learn to create the body of a car.

maya 3d car modeling tutorial

There are many details that need to be explained and cannot be shown in images alone This is a full tutorial of how to build a car. DO NOT assume just by looking at the picture. Please read all the explanations next to the pictures. Note: Please keep in mind that every model has different challenges, so be ready to think outside the box and have fun.

maya 3d car modeling tutorial

In addition, you will learn a fast, clean and production friendly way to model a car. In case you decide to work on a different blueprint this tutorial will help you with the fundamentals. This will better prepare you for when you start working on your own models and/or other blueprints. In order for you to better grasp the tutorial, I highly recommend that you do model the same car. This will save you a lot of frustration as you progress through each section. (Please read): Before you begin the tutorial you should know that the tutorial will only work perfectly if you model the same car.













Maya 3d car modeling tutorial